THE PRICE OF SIN IS DEATH.
Any violators will be subject to immediate deletion. Repeated offenses may
result in a server ban.
THOU SHALT NOT MULTIMAGE
Even if this is a Beta Reset: Multimaging is strictly prohibited.
You may only have one account per server at any given time. (You can restart a
new one if your mage ceases to exist ). Multimages will be tracked and deleted.
Note that on guild servers, if you get cought multimaging, entire guild might
THOU SHALT NOT BLAME THE DEVELOPERS FOR ANY BUGS
This is the still Beta reset, we can guarantee nothing. Although we
are trying to provide the best possible service, there might be the chance of
problems with your account at any time. Developers will not undo any damage
done to your account by code malfunction.
THOU SHALT NOT ABUSE ANY BUGS FOUND
You must report any bugs found to developers. Taking advantage of any bug
is not permitted.
THOU SHALT BEAR RESPONSIBILITY OF THINE OWN ACCOUNT
You shall bear responsibility of everything that happened in your
account. Sharing accounts or trading or inheriting or taking care of someone
else account is not permitted. Any questionable actions will be charged towards
the account owner.
THOU SHALT NOT HARASS OTHER PLAYERS
Harrassing other players is strictly prohibited. It includes, but
not limited to, using offensive language or sexually explicit language in
messages or board, spam, or sending unwanted messages when told to stop. Please
mind your attitude and language. Be polite and have fun. Taunting opponents is
fine as long as it is role played. But insults or personal attack will not be
tolerated, while aggressive behaviour will be frowned upon.
THOU SHALT NOT MILK
Milking can be defined as the intentional movement of resources
between two consenting parties. Examples of milking are pillaging or attacking
or sieging or spelling (etc.), allies or guildmates or any consenting mage for
resources or protection status or to kill off unwanted troops (etc).
THOU SHALT NOT REVEAL IN-GAME INFORMATION
Do not post specific information about any mage other than yourself
that cannot otherwise be found by anyone without the use of a spell, magic
item, or other means. This includes detailed battle results, even though you
may have been involved in the battle, you are revealing the other persons troop
types and tactics. This also includes battle results that have resulted in the
death of the other mage. (They can reincarnate, and will most likely use
similar tactics.) You may not post any info about who the Armageddon casters
are. On Guild servers you may share such information with your guildmates only
by using private messages.
THOU SHALT REGISTER THY ALLIANCE On Guild servers, you must be a registered member of an existing guild to
coordinate attacks on, or share info about any mages. Registered guild members
may not coordinate attacks with not guilded mages, nor share any in-game
information with them. Not guilded mages may not coordinate attacks on any
mage. Such action will be considered an illegal guild activity and punished
accordingly. On non-guild servers you may only coordinate attacks with your
current, registered allies (in the Diplomacy section), if the server allows
them. Coordinating attacks with not allied mages is considered illegal guild
activity. Broad posting messages to recruit guild members is considered spam
(see rule V).
THOU SHALT NOT USE ANY SCRIPTS OR BOTS
There will be enough new features installed in the game. Using
any kind of scripts or bots will result in severe punishment.
THOU SHALT NOT HACK
Hacking is strictly prohibited, which includes any attempt to hack
into other players account, the server, or attempt to modify any of the game
THOU SHALT PLAY FAIR
Remember that even though many people treat it very seriously,
this is still only a game. Try to keep the play in spirit of healthy
competition - follow the rules and don't tolerate anybody who is breaking them.
Any controversial action that is not disclosed in first 9 commandments will be
reviewed and judged by the Game Administrators. The Game Administrators will
always remain neutral in any conflict between players.